One of my first observations about Clair Obscur: Expedition 33, was that it was very, very French. Having no idea about the developer prior to playing it, I immediately said to myself, “This is a French game.” Then I saw all the jokes about it being a “J’RPG” and realised…
Read MoreWe, long-suffering SaGa fans, have been utterly inundated with the franchise over the past 12 months or so. First, there was SaGa: Emerald Beyond. Then there was the remake of Romancing SaGa 2: Revenge of the Seven (and arguably the finest SaGa game of all). And now we have the…
Read MoreIt’s been quite the year for fans of niche JRPG properties. First, there was the Suikoden collection a month ago, and now it’s Lunar’s turn. Originally released for the Sega Mega CD, the first two titles in the series were pioneering and beloved titles that somehow never converted into something…
Read MoreI remain very impressed with any developer that takes a swing at a Soulslike. In fact, post-Elden Ring, I’m possibly even more impressed by the gonads it takes to try and develop one. This is a genre that is so overwhelmingly dominated by one company’s creative vision, and any other…
Read MoreXenoblade Chronicles X was arguably the most ambitious game to land on the Nintendo Wii U (you could argue that Breath of the Wild was, but then most people see that as a Switch game and forget that there was a Wii U version as well… and all this is…
Read MoreBack in 2019, Koei Tecmo hit it big with Atelier Ryza, and the long-running series went from being one of the most beloved niche properties to being something that suddenly had upward mobility in sales and prominence. Not quite in the leagues of Final Fantasy, Tales, Dragon Quest or Persona,…
Read MoreSuikoden might not have quite the same profile as Final Fantasy or Dragon Quest, but this is a beloved cult JRPG franchise, stretching back to the original PlayStation. And I really do mean beloved. Many who have played it list Suikoden 2, in particular, list it as one of the…
Read MoreThe best way to learn a new language is to actually practice that language in real-world context. If you travel around Japan you will, at some point, almost certainly be accosted at least once by a group of school kids who are clutching a workbook and told to practice their…
Read MoreThere’s a literary device called the Deus Ex Machina (no, the game series didn’t invent that cool-sounding word), which describes when an author uses a plot device to solve a seemingly unsolvable problem in a story. It’s possibly the most difficult literary device to use, since, if you calibrate it…
Read MoreIt’s not every day that you get to interview one of your heroes, but that was certainly the case when I got to run a quick Q & A with Hironobu Sakaguchi. For those that don’t recognise the name, Sakaguchi is the one who gave us many of the early…
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