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iPhone - Page 2

Review: Killing Time At Lightspeed (Apple iPad)

April 13, 2018
Australia/iOS/iPad/iPad Review/iPhone/Killing Time At Lightspeed/Reviews/social media/visual novel

Review by Matt S. Killing Time At Lightspeed is one of the most effective conversations about the role, purpose, and deep, abiding flaws of social media that I’ve ever come across. It’s a text-driven narrative game, set in the era of space travel in which you play as a person…

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I’m not sure this is what Might & Magic fans wanted, Ubisoft

March 15, 2018
Android/iPhone/Might & Magic/Might & Magic Elemental Guardians/mobile/News/trailer/Trailers/Ubisoft

News by Matt S. I’m a big fan of Ubisoft’s Might & Magic franchise, but to say it has been undercooked in recent years is an understatement. Might & Magic X: Legacy, from way back in 2014, was an excellent dungeon crawler, and there’s been a smattering of Heroes of…

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a-proper-atelier-game-is-coming-to

February 23, 2018
Android/Atelier/Atelier Marie/Gust/iOS/iPhone/JRPG/Koei Tecmo/mobile/News

News by Matt S.  And the best bit of news all week comes in right at the end of the week; Koei Tecmo is releasing a proper Atelier game on mobile, for a premium price, and with none of the free-to-play nonsense mechanics (we think). The game is Atelier Marie,…

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whoo-dungeons-dragons-is-back-but-its

February 13, 2018
Android/Dungeons & Dragons/Dungeons & Dragons Warriors of Waterdeep/Free-to-play/iPhone/Ludia/mobile/News/Wizards of the Coast

News by Matt S. Dungeons & Dragons is the biggest name in tabletop gaming, ever. There’s nothing quite like sitting around a table playing the game with friends, and there’s such a depth of fantasy, magic, amazing settings and gameplay mechanics that it should be a no-brainer that the tabletop…

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Nintendo’s first mobile application is a certified failure

January 25, 2018
Android/iOS/iPhone/Miitomo/News/Nintendo

News by Matt S. You may remember Miitomo. You probably won’t though. If you’re anything like us, you downloaded it on the day of launch, played around with it for a few days, and then never checked in again. It wasn’t really a game. It was more a super lightweight…

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Armello is now on iPad and it’s a beautiful thing indeed

October 30, 2017
Armello/Australia/board game/digital board game/iOS/iPad/iPhone/League of Geeks/mobile/Strategy

Article by Matt S. I love Armello. It’s one of those rare few games that I’m still playing years after first picking it up, and it’s just so good that I can’t see myself getting sick of it anytime soon (or ever). It’s a digital board game that offers a…

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Review: Gumballs & Dungeons (Apple iPhone)

April 17, 2017
Apple iPhone/F2P/Free-to-play/Gumballs & Dungeons/iPhone/iPhone Review/Reviews/RPG

Review by Moshe R. Of the different factors that go into the design of a game, its business model is probably one of the least appreciated ones. That is to say, despite us not really caring what ingenious trick a game is trying to pull on us in order to…

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Review: The Escapists (Apple iPad)

March 16, 2017
Action Adventure/Apple iPad/Indie/iOS/iPad/iPhone/review/Reviews/simulation/Strategy/Strategy RPG/The Escapists

Review by Lindsay M. My first experience with The Escapists was actually when I previewed The Escapists: The Walking Dead for PC. Within minutes of beginning to play via keyboard, I knew the franchise was destined for a mobile release. I later spent many an hour with The Escapists on…

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indie-darling-escapists-coming-to

February 27, 2017
Android/iOS/iPad/iPhone/mobile/News/Team17/The Escapists

News by Matt S. One of the biggest indie properties in recent years is The Escapists. Developed by Mouldy Toof and published by Team17, this is a game with a simple, but delightful, premise; you’re a prisoner, and you need to escape. Related reading: Matt’s review of The Escapists. From…

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Review: Warlock’s Tower (Apple iPhone)

February 22, 2017
Apple/iPhone/iPhone Review/Midipixel/puzzle/Reviews/Warlock's Tower

Review by Clark A. Ever since indie game development spread like wildfire, I feel it became worth distinguishing the two basic types of “modern” retro games out there. The first category covers those that don various coats (typically of the 8 or 16 bit variety) but feature mechanics far beyond…

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