Review: Warside (PC)

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There is a very fine line between homage and something that is just outright theft of an idea. A good example of the former is Wargroove, which is clearly inspired by Intelligent Systems’ Advance Wars, but has its own identity through storytelling, unit design, features, presentation and so on. On…

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Review: Civilization VII (PC)

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Civilization VII is disappointing. To be clear, this doesn’t mean it’s not well-made, and I’ve enjoyed it enough, but it represents the most radical change for the series in perhaps its entire history, and as someone who has spent more than 1,000 hours in Civilization VI, not all of these…

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Review: Republic of Pirates (PC)

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The pitch for Republic of Pirates is straightforward enough: It’s a very light Anno, with a pirate theme. That should make it a pretty safe bet for a lot of folks out there, especially when it’s also priced as a very budget-friendly Anno. I’m not usually one to talk about…

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Review: Headquarters: World War 2 (PC)

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World War 2 continues to be one of the most in-demand theatres of war for strategy and/or tactical games. That makes sense for many reasons: The battles themselves and the tactics that were on display lend themselves to video game mechanics in ways that other wars at around the same…

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